

It doesn’t matter if you have never used Blender, MaxToBlender will automatically transfer and convert your max scene the closest posible and configure Blender Cycles render settings with optimized values for faster renders and also avoiding common novice mistakes that produces artifacts in renders by not clamping values, etc. max format (arch models etc) and you want them inside a current Blender project in a fast way. If you are a Blender user you can sometimes prefer to model inside 3DsMax for specific tools, or because you have models already done there, or because you have purchased some models in the past in. If you are a 3DsMax user you can add a new dimension to your workflow sending your scenes to Blender and use the advanced features of this software.

MaxToBlender is a plugin to transfer 3DsMax current scene to Blender with 2 clicks, solving common problems between import/export problems automatically, to get the best results in the fastest way and with the less effort possible.įor all 3D artists using 3DsMax and/or Blender.

Open models made for 3DsMax and send them to Blender, and use the power of the Blender Eevee and Cycles render!įast make Blender library from 3DsMax models Vray-to-Eevee and Cycles! Transfer 3DsMax scene even if they have vray materials or lights (if vray is installed for 3DsMax) to BSDF “PBR” Materials! Transfer scene from 3DsMAX to Blender with 2 clicks! THIS WILL MAKE YOUR LIFE EASIER, SPEED UP YOUR PRODUCTION, AND BRING YOU A NEW WORLD OF POSSIBILITIES.
